Technology · Chapter 03

Web Development

Eight hours. Ship it. Present it.

Welcome to the Web Dev Hackathon at Techverse Chapter 03. Below are the official rules and regulations for the competition.
Winner
PKR 30,000 + Shield + Certificates
Entry
PKR 2,500 per team
Fee
PKR 2,500 per team
Duration
8 hours
Venue
University of Management and Technology (UMT)
Team size
1 to 3 participants
Eligibility
Undergraduate · any university

Prizes

What's on the line.

  • Winner

    PKR 30,000 + Shield + Certificates

    • Runner-up

      PKR 15,000 + Shield + Certificates

    • All participants

      Participation certificate

Judging

How you are scored.

Know the rubric before you build. Judges score against these criteria.

  • Innovation & Creativity

    Is the solution unique or solving the problem in a novel way?

  • Technical Execution

    Code quality, structure, and working functionality.

  • User Experience (UI/UX)

    Interface design and user interaction.

  • Relevance to Problem

    How effectively the solution addresses the provided problem.

  • Presentation & Demo

    Clarity in communicating the idea and functionality to the judges.

01

Team guidelines

  • Teams must consist of 1 to 3 participants.
  • Participants must be enrolled in an undergraduate degree program.
  • Cross-university teams are allowed.
  • Open for all students from any university.
02

Competition format

  • The task will be provided at the beginning of the event.
  • Teams must develop a functional solution within the given timeframe.
  • Each team must make their final code commit before the deadline.
  • Any commits or code changes after the deadline will result in disqualification.
  • Each team will present their project before the judges.
  • Any team failing to present will be disqualified.
  • Each team must add the admin’s account as a collaborator on their GitHub project.
03

Competition rules

  • All teams must commit their projects on GitHub before the deadline.
  • Use of any free tech stack or AI tool is allowed.
  • Free frameworks and libraries are allowed.
  • Participants must use GitHub to sync their codebases.
  • CMS platforms like WordPress are not allowed.
  • AI platforms like Replit or Lovable are not allowed.
  • All code must be developed during the event.
  • Plagiarism or reuse of prebuilt projects will result in disqualification.
  • Teams must be physically present at UMT throughout the event.
  • Judges’ decisions are final and non-negotiable.
  • No external help from non-team members is allowed.
  • Bring your own chargers, laptops, converters, and devices.
  • Collaboration between teams is strictly prohibited.
04

Use of AI

  • Use of free AI tools is allowed.
  • Paid tools or subscriptions are prohibited.
05

General guidelines

  • All participants must bring their own laptops.
  • During the competition, participants are not allowed to go outside the premises.
  • Participants must adhere to a respectful and professional code of conduct.
  • Participants must maintain a positive and friendly environment.
  • Bring a personal Wi-Fi backup (mobile hotspot or data plan). Internet access will be provided, but a backup helps avoid connectivity issues.
06

Judging & decisions

  • Participants will present their projects before the judges.
  • All decisions by the judges will be final.

Contact & support

Build. Commit. Present.

For any queries or technical issues during the event, contact the organizing team.

Participants retain ownership of their work but grant organizers the right to showcase it for promotional purposes.

Module lead

  • TBA

    Module Lead